Thursday, November 12, 2009

The rules of magic revisited, Day 2

Is there a difference between miracles and magic? If so, how are they distinguished?

A miracle is defined as a divine act that only Meikon can perform

Wednesday, November 11, 2009

The rules of magic revisited, Day 1

What things can magic not do? What are the limits of magical power?

--Every race has the possibility to wield magic, but it is more likely to appear in elves and fairies, as their culture relies on it more.

--Casting spells eventually brings on fatigue (this kind of fatigue is different from normal fatigue)

--Reviving someone is possible, but highly unlikely to work

--Since playing music is the primary means of casting magic, it will only work of you name the spell before playing something.

--Of those beings that wield magic, they have at least one type of power. Only one being can wield all twelve elements safely--and that being is the Gemsinger

Tuesday, November 10, 2009

Starting from the beginning again

Since the world is getting a huge overhaul, the worldbuilding questions will be revisited starting tomorrow

Monday, November 9, 2009

Working hard...

The board has gotten a few members, but it never hurts to ask for more...so come on over to to look around and join us in making The Gemsinger Chronicles a reality

Sunday, November 8, 2009

Status of rebuilding

We've batted around some new ideas for the magic and religious systems, and I feel we'e making progress.

Saturday, November 7, 2009

Back to the drawing board

The board is coming along nicely, but I'm starting the worldbuilding over now that I've been told that a lot of what I initially wrote will not work

Thursday, November 5, 2009

Our own board

We're going to be getting our own forum soon--watch this space for details

UPDATE: The board is here

Wednesday, November 4, 2009

Major revisions

Patrick has brought up some great points that have caused me to think about starting completely over--redesigning the magical system from the ground up.

The world has a new name, and now its magic is about to get a major shakeup. It's pretty clear that a lot of what I initially wrote isn't going to or can't work

Tuesday, November 3, 2009

Reshuffling the magia system

After a little tinkering, I have a somewhat redesigned magia system.

The twelve gemstones are divided in two groups of six primaries and six secondaries.

Earth, Fire, Wind, Water, Light. and Darkness are the six primaries. The secondaries, meanwhile, is where I'm having trouble:

Earth could be split into rocks/crystals and plants and animals (nature), with nature being Earth's secondary
Fire's secondary is unknown at this time
Water's secondary is ice
Wind's secondary is lightning
Light's secondary is holy
Darkness' secondary is possibly Spirit.

Monday, November 2, 2009

Viginette #21

Miresa? What brings you to the kitchen at this hour?" Arune asked as she watched her Other clang and clambor about gathering bowls and ingredients.

"Halliwen dared me to try cooking something using the magia powered stove." Miresa explained as she reached for a cookbook from the bookshelf, being extra careful not to wake the dog that snoozed nearby.

"What's a dare?" Arune was piqued, warily eying the dozing canine every so often.

"A dare is a task you do to prove yourself." Miresa explained. "They can range from harmless to very dangerous."

"And knowing Halliwen, she just gave you this one just to get you into trouble." Arune noted. "The High Mage says that no apprentices can light the stove without his permission or under supervision."

"Well, you're supervising me, right?" Miresa assured Arune. "So we should be just fine."

Arune sighed--there was no way she was going to talk her Other out of a dare. "Very well, I will supervise you. However, you are responsible for anything that goes wrong."

"Understood." Miresa replied as she focused on the stove and fumbled for one of her whistles. "Flaming Aura." With that, she just played a few tense notes on the tiny glowing red instrument, but only one tiny spark came from the fresh logs.

"Try using the bell the cook uses to call the apprentices to dinner." Arune suggested.

"Great idea!" Miresa pocketed her whistle and commanded "Flaming Aura" to the large triangle shaped chime that hung by the entryway from the eastern deck. Once the chime was glowing red with fire magia, Miresa gave it a hard smack, making flames come roaring from the stove at the resulting CLANG!

Arune gasped at the size of the flames. "I have a bad feeling about this...."

Sunday, November 1, 2009

Viginette #20

"We've arrived." Galia replied as she led the party into the common room of the inn. While the other girls were admiring the elven designs of animals carved in the furniture and decor, Bradlin noticed a familiar minty smell wafting past his nose. He knew this smell: minted rum, aged for three Diamoons.

"What's the matter, Sir Dragoon?" Arune noticed the pained look on Bradlin's face.

"Some dragoons in my lodge always drank minted rum whever they could, so I can identify it and how long it has been aged by its smell." Bradlin explained. "For best results, you should drink it when it has aged at least one year past the Diamoon it was bottled."

"One year?" a patron gasped. "Minted rum gets better with age, ya shrimp!" he boasted as he gulped down the large glass filled with the dark green concotion. Miresa noticed there were gold flecks floating inside the liquid, most likely leftover sugarcane bits.

"Who are you calling a shrimp?" Bradlin was appalled at the title bestowed on him by the drunken patron. "I happen to be a dragoon in training of the Eastern Star Lodge."

"Ya hear that? The shrimp's not even a full dragoon yet!" mocked another patron, causing more drunken laughter.

"This is bad..." Arune shuddered. At this, a chair went flying, which was countered by a bar stool.

"Come on..." Miresa motioned for the others to follow her upstairs, away from the melee of bottles and furniture that were flying across the room.

"Why anyone would want to drink something that clouds your mind is beyond me." Arune sighed.

Adventurers