Sunday, July 31, 2011

The State of the Chronicles and my vision for The Video Game

This month, we got a little worldbuilding done, started yet another draft of The Video Game, and started a series on combating writer's block.

When we do get a playable version of The Video Game out to you, I'm planning on it to be a good, long adventure with tons of things to do (eg. huge dungeons to explore, secrets and side quests, mini games, etc.) That said, it won't be too easy, but it won't be tear your hair out hard, either. (about Zelda caliber puzzles)

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