Saturday, June 1, 2013

The Mage's Appeal

Here's some info aboutone of the upcoming tournament's events--the Mage's Appeal:

In The Mage's Appeal (name is tentative for now), aspiring mages from around the world are given a chance to show off their brilliance in a contest excluded to the glittering ring of Taraka.

Objective: The objective is to hit 100 points. For each spell you use, you can a certain number of points. You will be matched up with three other mages. The other mages will use spells to take points away from you. You have 10 (maybe 20) turns to achieve your objective. The goal is to play intelligently, to save your AP, and defeat the other mages.

AP (Name can be changed): AP, or Appeal Points is what you use to cast spells. You have a set starting number of AP (Though through shopping in the Appeal shop, you can also increase your starting AP). From using spells, your AP goes down. AP is not rechargeable during a contest, so you must wisely conserve your AP while reaching for 100 points.

Appeal Spells: Appeal spells are unique to contests. Galia will be given four basic spells to start with. They will be divided into four categories. (Haven't decided what the categories are, could possibly include: Strength, Virtue, Intelligence, Spirit). Appeal spells can be bought in the Appeal shop through CP (contest points, which are earned through victory at the tournament).

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